- graphics algorithm
- графический алгоритм
Англо-русский словарь по вычислительной технике и информационным технологиям - 4-е изд.. Сергей Орлов .
Англо-русский словарь по вычислительной технике и информационным технологиям - 4-е изд.. Сергей Орлов .
Digital differential analyzer (graphics algorithm) — This article is about a graphics algorithm. For the digital implementation of a Differential Analyzer, see Digital Differential Analyzer. In computer graphics, a hardware or software implementation of a digital differential analyzer (DDA) is used … Wikipedia
Digital Differential Analyzer (graphics algorithm) — In Computer graphics, an hard or software implementation of a Digital Differential Analyzer (DDA) is used for linear interpolation of variables over an interval between start and end point. DDAs are used for rasterization of lines, triangles and… … Wikipedia
Graphics Interchange Format — Infobox file format name = Graphics Interchange Format caption = A rotating globe in GIF format. The gradient blue areas of this image transition choppily, a common artifact produced when dithering is not employed. extension = .gif mime =… … Wikipedia
Bresenham's line algorithm — The Bresenham line algorithm is an algorithm that determines which points in an n dimensional raster should be plotted in order to form a close approximation to a straight line between two given points. It is commonly used to draw lines on a… … Wikipedia
Ray tracing (graphics) — In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane. The technique is capable of producing a very high degree of photorealism; usually higher than that of typical… … Wikipedia
Portable Network Graphics — PNG A PNG image with an 8 bit transparency channel (top). The same image is overlaid onto a checkered background (botto … Wikipedia
Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene … Wikipedia
Cohen–Sutherland algorithm — In computer graphics, the Cohen–Sutherland algorithm (named after Michael F. Cohen and Ivan Sutherland) is a line clipping algorithm. The algorithm divides a 2D space into 9 regions, of which only the middle part (viewport) is visible. In 1967,… … Wikipedia
Diamond-square algorithm — Plasma fractal The diamond square algorithm is a method for generating highly realistic heightmaps for computer graphics. It is a slightly better algorithm than the three dimensional implementation of the midpoint displacement algorithm which… … Wikipedia
Comparison of graphics file formats — This is a comparison of image file formats. General Ownership of the format and related information. Format Full name Owner Based Format File extension MIME type Application Patented Abc Advanced Bitonal Compression LEAD Technologies .abc … Wikipedia
Xiaolin Wu's line algorithm — is an algorithm for line antialiasing, which was presented in the article An Efficient Antialiasing Technique in the July 1991 issue of Computer Graphics , as well as in the article Fast Antialiasing in the June 1992 issue of Dr. Dobb s Journal… … Wikipedia